Stevens Institute of Technology 2005-2006 Catalog
 
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The Arthur E. Imperatore School of Sciences and Arts

  ISSA_Computer_Science.pdf

 Department of Computer Science
 

STEPHEN L. BLOOM, DIRECTOR

FACULTY*

Professors

Stephen L. Bloom, Ph.D. (1968), Massachusetts Institute of Technology
Daniel Duchamp, Ph.D. (1988), Carnegie Mellon University
A. Satyanarayana, Ph.D. (1981), Jawaharlal Nehru Technological University

Associate Professors

Adriana Compagnoni, Ph.D. (1995), Katholieke University Nijmegen
Dominic Duggan, Ph.D. (1990), University of Maryland
George Kamberov, Ph.D. (1990), University of Pennsylvania
Aaron David Klappholz, Ph.D. (1974), University of Pennsylvania
David A. Naumann, Ph.D. (1992), University of Texas at Austin
John Oliensis, Ph.D. (1981), University of Chicago
Rebecca N. Wright, Ph.D. (1994), Yale University

Assistant Professors

Elli Angelopoulou, Ph.D. (1997), Johns Hopkins University
H. Quynh Dinh, Ph.D. (2002), Georgia Institute of Technology
Susanne Wetzel, Ph.D. (1998), Saarland University

Industry Research Professor

Larry Bernstein, M.S.E.E. (1962), New York University
Manu Malek, Ph.D. (1970), University of California Berkeley

*The list indicates the highest earned degree, year awarded and institution where earned.

UNDERGRADUATE PROGRAMS

     Computer science deals with the fundamental scientific laws and engineering principles which govern the design, manufacture and use of computers. A computer scientist is involved in work ranging from mathematical studies of problem-solving procedures to engineering research in advanced computing systems.

    The undergraduate curriculum is designed to continue the Stevens tradition of a broad-based education exceeding the requirements of the Computer Science Accreditation Board (CSAB) in both hardware and software courses, along with a strong theoretical component as a foundation for software engineering. It features basic courses in chemistry, physics and mathematics; a sequence of courses in the humanities, as well as physical education; plus an in-depth sequence of specialized computer science courses.

    The computer science courses at Stevens include the fundamentals needed by every computer scientist. As the software industry evolves, practitioners are increasingly expected to build reliable systems for mission- and life-critical applications. Such professionals distinguish themselves through mastery of scientific and mathematical foundations, mastery of software tools and methods, and experience in collaborative work on large projects. The Stevens computer science curriculum is designed to provide an outstanding education in all of these areas.

    Upon completion of the program, you are able to formulate problems in algorithmic terms and solve them by means of a computer, as well as manage and reason about large software systems, including the ability to use off-the-shelf components in the construction of software applications. You will have written multi-threaded programs, including thread synchronization, and will be able to reason informally about the correctness of programs. Electives provide you with an opportunity to delve deeper into specific areas of interest, including financial systems, software engineering, intelligent design and manufacturing, mathematics and security.

    Stevens computer science graduates are greatly prized by industry and find excellent positions in areas ranging from the financial industry to software and telecommunication companies such as AT&T, IBM, Microsoft, Sun Microsystems and Verizon. In addition, a significant number of Stevens graduates continue their education at the graduate level, including those programs offered at Stevens.

    The course sequence for computer science is as follows:

Freshman Year

 

 

 

 

Term I

 

 

Hrs. Per Wk.

 

 

Class

Lab

Sem.

 

 

 

 

Cred.

Ma 115

Math Analysis I

3

0

3

CS 115**

Intro. to Computer Science

3

2

4

PEP 111

Mechanics

3

0

3

Ch 115

General Chemistry I

3

0

3

Ch 117

General Chemistry Lab I

0

3

1

Hu

Humanities

3

0

3

PE 200

Physical Education I

0

2

1

 

 

 

 

 

 

TOTAL

15

7

18

 

 

 

 

 

Term II

 

 

Hrs. Per Wk.

 

 

Class

Lab

Sem.

 

 

 

 

Cred

Ma 116

Math Analysis II

3

0

3

CS 284

Data Structures & Alg.

3

0

3

Ma 134

Discrete Math

3

0

3

Ch 281

Biology & Biotechnology

3

0

3

Ch 282

Biology Laboratory

0

3

1

Hu

Humanities

3

0

3

PE 200

Physical Education II

0

2

1

 

 

 

 

 

 

TOTAL

15

5

17

 

 

 

 

 

Sophomore Year

 

 

 

 

Term III

 

 

Hrs. Per Wk.

 

 

Class

Lab

Sem.

 

 

 

 

Cred.

CS 383

Comp. Org. & Prog.

3

0

3

CS 385

Adv. DS & O-O Des.

3

0

3

CS 335

Computational Structures

3

0

3

Hu

Humanities

3

0

3

Hu

Humanities

3

0

3

PE 200

Physical Education III

0

2

1

 

 

 

 

 

 

TOTAL

15

2

16

 

 

 

 

 

Term IV

 

 

Hrs. Per Wk.

 

 

Class

Lab

Sem.

 

 

 

 

Cred

CS 488

Comp. Architecture

3

0

3

CS 434

Theory of Computation

3

0

3

 

Elective*

3

0

3

Ma 222

Probability & Statistics

3

0

3

Hu

Humanities

3

0

3

PE 200

Physical Education IV

0

2

1

 

 

 

 

 

 

TOTAL

15

2

16

 

 

 

 

 

Junior Year

 

 

 

 

Term V

 

 

Hrs. Per Wk.

 

 

Class

Lab

Sem.

 

 

 

 

Cred.

CS 492

Operating Systems

3

0

3

CS 496

Programming Languages

3

0

3

 

Elective*

3

0

3

Hu

Humanities

3

0

3

PE 200

Physical Education V

0

2

1

 

 

 

 

 

 

TOTAL

12

2

13

 

 

 

 

 

Term VI

 

 

Hrs. Per Wk.

 

 

Class

Lab

Sem.

 

 

 

 

Cred

CS 442

Database Mgmt. Systems

3

1

4

CS 494

Compiler Design

3

0

3

 

Elective*

3

0

3

Hu

Humanities

3

0

3

PE 200

Physical Education VI

0

2

1

 

 

 

 

 

 

TOTAL

12

3

14

 

 

 

 

 

Senior Year

 

 

 

 

Term VII

 

 

Hrs. Per Wk.

 

 

Class

Lab

Sem.

 

 

 

 

Cred.

CS 551

Software Eng. & Pract. I

3

1

3

CS

CS Elective

3

0

3

 

Elective*

3

0

3

 

Elective*

3

0

3

Hu

Humanities

3

0

3

 

 

 

 

 

 

TOTAL

15

1

15

 

 

 

 

 

Term VIII

 

 

Hrs. Per Wk.

 

 

Class

Lab

Sem.

 

 

 

 

Cred

CS 552

Software Eng. & Pract. II

3

1

3

CS

CS Elective

3

0

3

 

Elective*

3

0

3

 

Free Elective

3

0

3

Hu

Humanities

3

0

3

 

 

 

 

 

 

TOTAL

15

1

15

Humanities Electives must include HSS 371.
   * Must include a total of six electives, of which one must be Mgt 243, Mgt 111 or BT 121; one must be a science elective; and the remaining four must be CS courses or courses from a department approved Application Area sequence.
   **CS 115 assumes that the student has had prior experience with programming in C++, Java, or some other imperative programming language.  Students who have little or no background in programming should take CS 105 in Term I, CS 115 in Term II, CS 284 in Term III, and CS 385 in Term IV in place of the Term IV elective.

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Application Areas
     The Application Areas defined below allow students to devote up to four of their electives (marked by * in the requirements) to disciplines outside computer science. Depending upon the Application Area, the science elective and/or the management elective may be chosen to support the course sequence.

    You must receive prior departmental approval in order to substitute an Application Area for computer science electives. The computer science department works with other departments to develop Application Area sequences in disciplines that are related to computer science. Below are Application Areas already approved.

Financial Systems
    Intended for students who contemplate a career in the financial sector. Those who select this Application Area option should take Mgt 243 (Macroeconomics) as their required management elective.
    Mgt 244 Microeconomics
    BT 115  Financial Accounting
    BT 215  Cost Accounting
    BT 321  Finance

Mathematics
    This Application Area focuses on topics in mathematics that utilize computing.
    Ma 221 Differential Equations
    Ma 331 Intermediate Statistics
    Ma 346 Numerical Methods
    Ma 520 Computational Linear Algebra I

Computational Chemistry & Biology
    Ch 116/118 Chemistry II/Chemistry Lab II
    Ch 321 Thermodynamics
    Ch 381 Cell Biology
    Ch 664 Computer Methods in Chemistry
    It is also suggested, but not required, that Ch 484 (Introduction to Molecular Genetics) be taken as the free elective.

Engineering
    For students with interest in hardware:
    E 245     Circuits and Systems
    CpE 358 Switching Theory and Logical Design
    CpE 390 Microprocessor Systems
    Ma 221  Differential Equations
    In addition, students should take PEP 112 as the science elective.

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Concentration Areas Within Computer Science
    Here are suggested course sequences for students who are interested in specific areas within computer science. These sequences are optional - indeed, each student may choose the six CS electives according to personal interests. A concentration does not appear on the diploma. Students should understand that concentrated electives are merely suggestions. A student may choose to take all, some, or none of the courses in a concentration.

Networks
    CS 521 TCP/IP Networking
    CS 549 Distributed Systems
    CS 666 Information Networks I
    CS 668 Foundations of Cryptography
    CS 669 Network Management

Design of Games
    A five-course concentration in Game Design is designed to prepare the student for an entry-level position in the computer-games industry. The emphasis is on the creation of network, multi-player and 3D games.
    CS 437 Interactive Computer Graphics I
    CS 482 Artificial Intelligence
    CS 638 Interactive Computer Graphics II
    CS 521 TCP/IP Networking
    CS 549 Distributed Systems
    CS 638 Interactive Computer Graphics II
    It is further recommended that a game design be the subject of the student's CS 551/CS 552 software project.

Quantitative Software Engineering
    With two courses beyond the required CS 551 and CS 552, students will understand the fundamentals of software engineering with the unique Stevens emphasis on quantitative analysis and case histories.
    CS 533 Cost Estimation and Metrics  -- recommended
plus one of:
    CS 564 Software Requirements Acquisition and Analysis
    CS 565 Software Architecture and Component-based Design
    CS 567 Software Testing, Quality Assurance, and Maintenance
    CS 687 Engineering of Large Software Systems
    CS 689 Software Reliability Engineering

Minor in Computer Science
    You may qualify for a minor in computer science by taking the courses indicated below. Enrollment in a minor means you must meet the Institute's requirements for minor programs. You may not use the same courses for both a major and a minor. Only courses completed with grade of "C" or better are accepted towards a student's minor.

    Requirements for a Minor in Computer Science:

 

Prerequisite

CS 115 Introduction to Computer Science

 

Ma 134 Discrete Mathematics

 

CS 383 Computer Org. & Programming

CS 284

CS 284 Data Structures & Algorithms

CS 115, Coreq. Ma 334

CS 385 Adv. Data Structures & Obj. Oriented Design

CS 284

BACHELOR OF SCIENCE (Information Systems)

    This Bachelor of Science program is designed for those students who would like to acquire the background needed to apply information technology to support the major functions of a business or public institution. The management of information resources are as important as managing the capital, labor and raw materials of any industry. Information systems are needed to manage the collection, manipulation, storage, distribution and utilization of an organization’s information.

    People who manage information systems must have both business and technical knowledge. They must understand organizational structure, objectives and operations. They must understand systems development tools, information architecture, network configurations, databases and systems integration.
The curriculum below combines a strong background in the fundamentals of computer science with basic business management courses.

The course sequence for information systems is as follows:

Freshman Year

Term I

Hrs. Per Wk.

Class

Lab

Sem.

Cred.

Ma 115

Calculus I

3

0

3

CS 105

Intro. to Scientific Comp.

2

2

3

BT 101

Intro. to Business Plan.

3

0

3

Hu

Humanities

3

0

3

PE 200

Physical Education I

0

2

1

TOTAL

11

4

13

Term II

Hrs. Per Wk.

Class

Lab

Sem.

Cred.

Ma 116

Calculus II

3

0

3

CS 115

Intro. to Comp. Sci.

3

2

4

BT 102

Diagnosing Inter. Capabi.

3

0

3

BT 121

IT and Applications

3

0

3

PE 200

Physical Education II

0

2

1

TOTAL

12

4

14

Sophomore Year

Term III

Hrs. Per Wk.

Class

Lab

Sem.

Cred.

MGT 111

Social Psych. & Org. Behav.

3

0

3

Ma 134

Discrete Math

3

0

3

CS 284

Data Structures & Alg.

3

0

3

Ch 115

General Chemistry I

3

0

3

Ch 117

General Chemistry Lab I

0

3

1

Hu

Humanities

3

0

3

PE 200

Physical Education III

0

2

1

TOTAL

15

5

17

Term IV

Hrs. Per Wk.

Class

Lab

Sem.

Cred.

BT 113

Marketing

3

0

3

BT 115

Financial Accounting

4

0

4

BT 421

Systems Anal. & Design

3

0

3

CS 385

Ad. DS & O-O Design

3

0

3

Ma 222

Probability & Statistics

3

0

3

PE 200

Physical Education IV

0

2

1

TOTAL

16

2

17

Junior Year

Term V

Hrs. Per Wk.

Class

Lab

Sem.

Cred.

HSS 371

Computers & Society

3

0

3

Ma 331

Intermediate Statistics

3

0

3

CS 383

Comp. Org. & Prog.

3

0

3

MGT 244

Microeconomics

3

0

3

CS X02

Human Comp. Int.

3

0

3

PE 200

Physical Education V

0

2

1

TOTAL

15

2

16

Term VI

Hrs. Per Wk.

Class

Lab

Sem.

Cred.

CH 281

Biology & Biotechnology

3

0

3

CH 282

Intro. Biology Lab.

0

3

1

CS 392

Systems Programming

3

0

3

CS 442

Database Mgmt. Systems

3

1

4

 

Free Elective

3

0

3

Hu

Humanities

3

0

3

PE 200

Physical Education VI

0

2

1

TOTAL

15

6

18

Senior Year

Term VII

Hrs. Per Wk.

Class

Lab

Sem.

Cred.

 

IS Elective

3

0

3

IS 551/CS 551

Software Eng. & Pract. I

3

1

3

BT 414

eTechnology Infrastructure

3

0

3

CS X03

Network Management

3

0

3

Hu

Humanities

3

0

3

TOTAL

15

1

15

Term VIII

Hrs. Per Wk.

Class

Lab

Sem.

Cred.

 

IS Elective

3

0

3

IS 552/CS 552

Software Eng. & Pract. II

3

1

3

BT Elective

3

0

3

Hu

Humanities

3

0

3

Hu

Humanities

3

0

3

TOTAL

15

1

15

Notes:
Students must take eight Humanities courses, including four 100-level courses, two in Group A (Literature or Philosophy) and two in Group B (History and Social Sciences) and four upper division electives (300 or 400 level). HSS 371 (Computers and Society) counts as a Humanities Elective. MGT 244 (Microeconomics) counts as either a Humanities Elective or a lower division Group B Humanities course. IS Elective is either CS or BT.

Revised 12/2005

Interdisciplinary Programs
    For students interested in interdisciplinary science and engineering, Stevens offers an undergraduate computational science program. Computational science is a new field in which techniques from mathematics and computer science are used to solve scientific and engineering problems.

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Laboratories
    Laboratories in the Department of Computer Science are used for course-related teaching and special problems, design projects and research. You are encouraged, and in many cases required, to gain hands-on experience with a number of different computers and computer operating systems and environments. The emphasis is to provide a broad understanding of the entire operation of the computer and its peripherals, and to teach you the use of modern tools. You are also exposed to a range of practical problems in laboratory assignments.

    Research laboratories are also heavily involved in the undergraduate education for special course-related projects and for senior design. Laboratory facilities provide the latest equipment and computational facilities (hardware and software), and the department is continually involved in expanding, improving and developing new laboratories to provide you with the latest tools. For example, the Computer Science Laboratory has a collection of SGI, Sun and PC workstations.

GRADUATE PROGRAMS

    Five types of graduate degrees are offered:

1.   Master of Science in Computer Science

2.   Master of Science in Quantitative Software Engineering

3.   Master of Science in Information Systems

4.   Ph.D. in Computer Science

5.   Graduate Certificate

1. Master of Science - Computer Science
    The departmental requirements for admission into the master's degree program in computer science are a bachelor's degree in computer science or computer engineering with a minimum grade point average (GPA) of 3.0 on a four-point scale. Applicants whose undergraduate degree is not in computer science or computer engineering must take the GRE General Test. In addition, such applicants must have completed at least one year of calculus and at least one programming course; they may be conditionally admitted subject to the completion of some or all of the Elements of Computer Science "ramp" courses (listed below) with a grade of B or better.

Elements of Computer Science
    CS 550 Computer Organization and Programming*
    CS 580 The Logic of Program Design*
    CS 590 Introduction to Data Structures and Algorithms*
    Ma 502 Mathematical Foundations of Computer Science*
    *These courses may not be applied toward a graduate degree in Computer Science.

    Applicants from outside the U.S. or anyone seeking financial support must take the GRE General Test and the TOEFL. International students must demonstrate their proficiency in English by scoring at least 550 (or 210 for the computer-based test) on the TOEFL. Applicants desiring financial assistance are required to submit all application documents to Graduate Admissions before February 1 for fall admission, and before September 1 for spring admission.

    All candidates for the Master of Science in Computer Science must complete the following core courses, plus six electives approved by the graduate academic advisor. Students choosing a concentration must complete the concentration courses listed below, plus elective courses (approved by their graduate academic advisor) to fulfill the requirements for the degree. Student must complete 30 credits (10 courses) of course work and earn a GPA of 3.0 or better.

Core Courses
    
    CS 600 Analysis of Algorithms
    CS 510 Theory of Programming Languages
    CS 514 Computer Architecture
    CS 520 Introduction to Operating Systems

Computer Science Concentrations
    A student may choose one of the concentrations listed below or select electives from other areas of specialization with the approval of the academic advisor.

CyberSecurity Concentration
    CS 503 Discrete Mathematics for Cryptography
    CS 573 Fundamentals of CyberSecurity
    CS 668 Foundations of Cryptography
    CS 666 Information Networks I     
    CS 693 Cryptographic Protocols
    CS 694 E-Business Security and Information Assurance
    
     Upon successful completion, the student will meet the requirements for a Master of Science in Computer Science (with a concentration in CyberSecurity indicated on the Transcript) and a Graduate Certificate in CyberSecurity.

Quantitative Software Engineering Concentration
    CS 540 Fundamentals of Quantitative Software Engineering
    CS 533 Cost Estimation and Metrics
and any two of the following courses:
    CS 552 Software Engineering and Practice II
    CS 564 Software Requirements Acquisition and Analysis
    CS 565 Software Architecture and Component-based Design
    CS 567 Software Testing, Quality Assurance, and Maintenance
    CS 687 Engineering of Large Software Systems
    CS 689 Software Reliability Engineering
    
    Upon successful completion, the student will meet the requirements for a Master of Science in Computer Science (with a concentration in Quantitative Software Engineering indicated on the Transcript) and a Graduate Certificate in Quantitative Software Engineering.

                                                                                             

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2. Master of Science - Quantitative Software Engineering
    The M.S. program in Quantitative Software Engineering emphasizes both practical software technology and the practical skills needed to apply software technology to the realization of high-quality software products on time and within budget. It is case-history and project oriented, and teaches industry-standard practices and tools, including the use of software process metrics. It is intended for those with more practical goals, as practicing software developers, as software managers or as software entrepreneurs. Students interested in developing new technologies or in technological or theoretical research should consider the M.S. in CS program.

Admission Requirements
    Students must have an undergraduate degree with a GPA of 3.0 or better in Computer Science or Computer Engineering, or alternatively, an undergraduate degree in another field and on-the-job experience in software development. A solid working knowledge of a programming language is mandatory; C++ is the preferred language. Letters of recommendation should be specific as to the applicant's achievements rather than generally laudatory. Students with no software experience may be admitted subject to taking up to four of the Elements of Computer Science courses found earlier in the section (also referred to as 'ramp' courses.) They may also be required to take a course in C++ for credit.

Degree Requirements
    Course requirements for the M.S. in QSE are:
    CS 540 Fundamentals of Quantitative Software Engineering
    CS 533 Cost Estimation and MetricsCS 564 Software Requirements Acquisition and Analysis
    CS 565 Software Architecture and Component-Based Design
    CS 567 Software Testing and Quality Assurance and Maintenance
    CS 568 Software Project I
    CS 569 Software Project II
    Elective I
    Elective II
    Elective III
    The three electives, chosen with the approval of the advisor, may be in software technology or in management. Recommended software technology topics include database management systems, distributed systems, system performance analysis, etc. Recommended management topics include project management, group dynamics, etc. Students should choose electives for which they have the stated prerequisites, some of which may not be among the required QSE courses. The 10 courses must be completed with a GPA of 3.0 or better.

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3. Master of Science - Information Systems (Interdisciplinary) with Computer Science, E-Commerce, Information Security, Integrated Information Architecture or Quantitative Software Engineering Concentrations
    This program is designed to meet the increasing need for information technology professionals with both managerial and technical skills. It is an interdisciplinary program involving the School of Technology Management and the Computer Science department. For additional information about the Master of Science - Information Systems program, please refer to the School of Technology Management section of the catalog.

    In addition to strong practical, real-world IT and management skills, graduates of the program leave with improved communication, interpersonal and team skills. The MSIS is a professional degree that integrates information and organizational cultures with emphasis on IT professionals who can contribute to the business.

    Degree requirements include 12 graduate courses in each of the interdisciplinary MSIS tracks (36 credits) with a minimum GPA of 3.0. All require a bachelor's degree in Information Systems, Management or Computer Science. Work experience is considered when reviewing educational background. Students considering doctoral study are encouraged to complete a master's thesis as part of their degree.

Core Courses
    Mgt 609 Introduction to Project Management
    Mgt 623 Financial Management
    Mgt 680 Organizational Behavior and Theory
    MIS 620 Analysis and Development of Information Systems
    MIS 760 Information Technology Strategy
    MIS 750 Management of IT Organizations
    MIS 730 Integrating IS Technologies

Computer Science Track Concentration Courses
    CS 561 Database Management Systems I
   
CS 540 Fundamentals of Quantitative Software Engineering
    CS 533 Cost Estimation and Metrics
    CS 666 Information Networks I
    Typical admission profile includes information systems technical career advancement, 3+ years information technology experience and a bachelor's in information systems or computer science. A strong mathematical and technical background is recommended.

E-Commerce Technical Track Concentration Courses
    Core courses for this concentration are found in the School of Technology Management Section of the catalog.
    Select 3 from:
    — CS 561 Database Management Systems I
    — CS 537 Interactive Computer Graphics I
    — CS 533 Cost Estimation and Metrics
    — CS 636 Integrated Services - Multimedia
    — CS 619 E-Commerce Technologies

Information Security Concentration Courses
    MIS 645 CyberSecurity Principles for Managers
    MIS 646 Enterprise Architecture for Information Security
    CS 573 Fundamentals of CyberSecurity
    CS 694 E-Business Security & Information Assurance
    Select one from:
    — MIS 620 Analysis and Development of Information Systems
    — MIS 630 Data and Knowledge Management
    — MIS 640 Network Management

Integrated Information Architecture Track Concentration Courses
    NIS 560 Introduction to Networked Information Systems
    CS 561 Database Management Systems I
    NIS 611 Digital Communications Engineering
    MIS 630 Data and Knowledge Management
    And, select one from the following:
    — CpE 654 Design and Analysis of Network Systems
    — CpE 592 Multimedia Network Security
    — CS 636 Integrated Services - Multimedia
    — CS 666 Information Networks I

Quantitative Software Engineering Track Concentration Courses
    CS 533 Cost Estimation and Metrics
    CS 540 Fundamentals of Quantitative Software Engineering
    CS 564 Software Requirements Acquisition and Analysis
    CS 565 Software Architecture and Component-Based Design
    MIS 630 Data and Knowledge Management
    Typical admission profile includes application systems analysis or testing career advancement, 3+ years information technology experience and a bachelor's in information systems or computer science. A strong mathematics and technical background is recommended.

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4. Doctoral Program
    Admission requirements to the Ph.D. program are naturally more stringent than those for the lesser degrees. To be admitted to the doctoral program, a student must have a master's degree in either computer science or computer engineering and a minimum GPA of 3.5 on a 4.0 scale. More attention is paid to the student's background and potential to perform independent research. All applications are considered individually. Exceptional students may be accepted after receiving the bachelor's degree. All Ph.D. applicants are required to take the GRE general and are strongly encouraged to take the CS subject examination. International students, except those from English-speaking countries, must submit minimum TOEFL scores of 550/210. Applicants are required to submit all application documents to Graduate Admissions before February 1 for fall admission and before September 1 for spring admission.

    The Ph.D. degree requires 90 credits. A maximum of 30 credits can be applied toward the 90-credit requirement of the Ph.D. degree from a previous master's degree or from any other graduate courses, subject to the approval of the department. All Ph.D. candidates must take at least 30 credits of thesis work and at least 21 credits of course work at Stevens beyond the master's degree.

    All Ph.D. candidates must pass the Ph.D. qualifying examination, which has two phases: a written examination and a project. Students may take the written examination only twice. Failure to pass the written examination in the second attempt will result in dismissal from the Ph.D. program. In addition, there is a required proposal defense and dissertation defense. For a detailed description of the requirements, request a copy of the doctoral requirements from the Department of Computer Science and the Graduate Student Handbook from the Office of Graduate Studies.

    After the student has successfully completed the qualifying and preliminary examinations, s/he must choose an advisor. The advisor must be a full-time Computer Science faculty member. However, an outside co-advisor may be chosen subject to the approval of the Ph.D. program committee and the department director.

    Once a suitable topic has been found and agreed upon with the advisor, the student must prepare a thesis proposal. The proposal must indicate the direction the thesis will take and procedures that will be used to initiate the research. Ordinarily some preliminary results are included in the proposal. In addition, the proposal must indicate that the student is familiar with the research literature in his/her area. To this end, the proposal must include the results of a thorough literature search. A committee of at least three faculty members must accept the written dissertation proposal. The committee chairperson is the dissertation advisor. The other two members should be Computer Science department faculty. After the written proposal has been accepted, the examination committee conducts an oral defense. At this defense, the student presents his/her proposal.

    All Ph.D. candidates who are working on a dissertation must have a doctoral dissertation advisory committee, chaired by the dissertation advisor, consisting of at least four members. The dissertation advisor and at least two other members must be full-time faculty of the Computer Science department. The committee may include members from other institutions. In addition, a regular faculty member with another department at Stevens must also be a member of the committee. The committee must approve the completed dissertation unanimously. After the dissertation has been approved, it must be defended in a seminar open to the public.

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5. Graduate Certificate Programs
    The Computer Science department offers graduate certificate programs to students meeting the regular admission requirements for the master's program. Each certificate program is self-contained and highly focused, comprising 12 or more credits. Most of the courses may be used toward the master's degree as well as for the certificate. Those who enroll in the Database Systems program are expected to have a working knowledge of C++; students who do not have such knowledge will be admitted, but are required to take CS 590 as a prerequisite.

Computer Graphics
    CS 600 Analysis of Algorithms
    CS 537 Interactive Computer Graphics I
    CS 638 Interactive Computer Graphics II
    CS 558 Computer Vision

CyberSecurity
    CS 503 Discrete Mathematics for Cryptography
    CS 573 Fundamentals of CyberSecurity
    CS 668 Foundations of Cryptography
    CS 693 Cryptographic Protocols
    CS 694 E-Business Security and Information Assurance

Database Systems
    CS 674 Theory of Object-Oriented Software Design
    CS 561 Database Management Systems I
    CS 562 Database Management Systems II
    CS 563 Object-Oriented Database Management Systems

Design of Trustworthy Software
    CS 533 Cost Estimation and Metrics
    CS 567 Software Testing, Quality Assurance and Maintenance
    CS 643 Formal Verification of Software
    CS 666 Information Networks I
    CS 689 Software Reliability Engineering
    CS 694 E-business Security and Information Assurance

Distributed Systems
    CS 520 Introduction to Operating Systems
    CS 521 TCP/IP Networking
    CS 549 Distributed Systems
    CS 666 Information Networks I

Quantitative Software Engineering
    CS 540 Fundamentals of Quantitative Software Engineering
    CS 533 Cost Estimation and Metrics
    and any two of the following courses:
    CS 564 Software Requirements Acquisition and Analysis
    CS 565 Software Architecture and Component-based Design
    CS 567 Software Testing, Quality Assurance and Maintenance
    CS 552 Software Engineering and Practice II
    CS 687 Engineering of Large Software Systems
    CS 689 Software Reliability Engineering

Security Management and Forensics
    CS 573 Fundamentals of CyberSecurity
    CS 695 CyberSecurity Forensics
    CS/TM 694 E-business Security and Information Assurance
    MGT 710 Risk Management: Methods and Applications

Software Design
    CS 565 Software Architecture and Component-based Design
    CS 567 Software Testing, Quality Assurance and Maintenance
    CS 600 Analysis of Algorithms
    CS 765A Selected Topics in Computer Science- C++

Theoretical Computer Science
    CS 600 Analysis of Algorithms
    CS 601 Algorithmic Complexity
    CS 630 Automata and Formal Languages
    CS 634 Decidability and Computability

Elements of Computer Science
    CS 550 Computer Organization and Programming*
    CS 580 The Logic of Program Design*
    CS 590 Introduction to Data Structures and Algorithms*
    Ma 502 Mathematical Foundations of Computer Science*
    
    *These courses may not be applied toward a graduate degree in computer science.

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LABORATORIES

    Laboratories in the Department of Computer Science are used for course-related teaching and special problems, design projects and research. Students are encouraged, and in many cases required, to gain hands-on experience with a number of different computers and computer-operating systems and environments. The emphasis is to provide a broad understanding of the entire operation of the computer and its peripherals, and to instruct students in the use of modern tools. Students are exposed to a range of practical problems in laboratory assignments.

    Research laboratories are also heavily involved in both undergraduate and graduate education with special project and dissertation projects. All research laboratories serve a dual-use function. Undergraduate students use these facilities through special course-related projects and for senior design. Graduate students pursue course-related projects and thesis research.

    The laboratory facilities provide the latest equipment and computational facilities (hardware and software). The department is continually involved in expanding, improving and developing new laboratories to provide the students with the latest tools. Both undergraduate and graduate curriculums are continually reviewed and updated to insure that we provide the current methodologies and technologies and to maintain the standards that are incorporated in Stevens' goals.

Computer Science Laboratory
    The Computer Science Laboratory offers students access to some 25 workstations running NetBSD, a free, secure, and highly portable UNIX-like open source operating system. These workstations are available to the entire Stevens community for education, research and even recreation. In addition, many courses make use of the lab for programming purposes. The Computer Science department also maintains a state of the art clustered High Performance Computing Facility (HPCF) suitable for research in areas of computer science that may require substantial computational effort. HPCF consists of 30 computing nodes, each with two 1GHz processors and 2GB of memory, communicating with each other over a gigabit switched network. The nodes are connected to a dual-processor I/O server with two 1.5GHz processors and 3GB of memory, providing access to approximately 1.2TB of fast redundant fault-tolerant disk storage.

Computer Vision Laboratory - Dr. Elli Angelopoulou
    The primary objective of the research performed in the Computer Vision Laboratory is to apply rigorous physical and mathematical principles towards image interpretation. The work performed in the lab is multidisciplinary, combining many diverse academic disciplines, including physics, mathematics, engineering and, above all, computer science. Some of the major thrusts in the lab include photometry, 3D-shape reconstruction, shape analysis, object recognition and multispectral imaging.

    The Computer Vision Laboratory offers students hands-on experience with image capturing and processing equipment. There is a dedicated workstation that is mainly used for the capture of still images and movies. The environmental conditions in the lab are strictly controlled. If needed, the lab can become a dark room. An optic table allows for the precise positioning of equipment. A collection of optical components allows for experimentation with enhanced image capture. The lab has its own server and UNIX workstations for storing, processing and analyzing images.

    One of the industrial sponsors of the lab is Siemens Corporate Research, whose Imaging and Visualization Department has already donated a wide collection of optical equipment. There is also ongoing collaboration with the General Robotics Automation and Sensory Perception (GRASP) Laboratory at the University of Pennsylvania.

Laboratory for Secure Systems - Dr. Adriana Compagnoni, Dr. Dominic Duggan, Dr. David Naumann, Dr. Susanne Wetzel, Dr. Rebecca Wright
    The Lab's mission is to pioneer new technologies for high-assurance and secure systems and prototype tools that can provide guarantees that a system will not exhibit unpredictable behavior in a hostile environment. Our objective is to consolidate and organize research and tool-building efforts already under way at Stevens. The Lab is funded by grants from the New Jersey Commission on Science and Technology, the National Science Foundation and the Stevens Institute of Technology Technogenesis Fund. The facilities of the Lab include several desktop machines, PDAs with wireless Ethernet and Bluetooth devices for experimentation. The Lab is affiliated with the New Jersey Institute for Trustworthy Enterprise Software.

    Part of the research work is focused on building better trust models for components. Some of this work is using static analysis techniques to check access control and information flow properties for untrusted components. There is also work on pushing type safety from high-level languages down to the assembly language level, and in the process checking properties of heap space usage. Other work has been performed on type systems for dynamic linking and "hot" updates of program libraries at run-time.

    Another thrust of the work in the Lab has been in network security, particularly for wireless networks. Work continues on attacks that can be mounted on ad-hoc wireless networks, and in the design of new authentication and key establishment protocols that can be used to improve the security of wireless communication in general. Recent work has also looked at type-based approaches to cryptography, to specify and ensure trustworthiness guarantees for communication channels.

Software Engineering Laboratory - Mr. Larry Bernstein, Dr. David Klappholz
    The Laboratory for Quantitative Software Engineering, supported by grant money from the New Jersey Commission on Science and Technology, has six workstations of which five are dual bootable to either Windows 2000 or SuSe Linux. All six workstations have AMD Athlon(tm) processors with 256mb RAM. The workstations are connectable as both Ethernet and wireless LANs.

    The lab's use is two-fold; first, it is used by those students in the required two-semester Senior Design sequence whose projects are more profitably implemented on networked workstations than on personal laptops, with which all Stevens students are equipped. A special feature of the Senior Design course is that it is taught using a novel pedagogic methodology entitled Live-Thru Case Histories. Further development of, and the study of the efficacy of, the Live-Through Case History Method, are being studied under grants from the New Jersey Commission on Science and Technology and the National Science Foundation, in part with the aid of custom software being developed in the lab.

    Second, as affiliates of both Prof. Barry Boehm's University of Southern California Center for Software Engineering and of the DOD-sponsored CEBASE (Center for Experimentally-based Software Engineering) led by Prof. Boehm and Prof. Victor Basili of the University of Maryland, the Software Engineering Lab's faculty are using the lab for experimentation in software engineering technologies and methodologies. Subjects of these studies include high-reliability software, methods for avoiding the need to perform full-scale defect detection and elimination, and modern agile software development practices pair programming, refactoring, etc.

Visualization Laboratory (VLab) - Dr. George Kamberov, Dr. H. Quynh Dinh
    The research in the VLab is in the general areas of visualization, computer graphics and computer vision with applications in medical imaging and diagnostics, cell biology, scientific computing, robotics and computational finance. Current research projects include the development of new geometric methods and efficient computational algorithms for representation, recognition and visualization of surface shapes and shape deformations, and for pre-compression data reduction in visual data communications.

    The VLab is part of the mV2 (multimedia vision and visualization) group, and has close ties with the Vision Lab at Stevens.

New Jersey Center for Software Engineering
    Members of the Computer Science Department hold a large grant from the New Jersey Commission on Science and Technology (NJCS&T), focused on research in software engineering aspects of networks and distributed programming. This grant is held jointly with New Jersey Institute of Technology (NJIT) and Rutgers University, New Brunswick.

    Based at Stevens, the New Jersey Center for Software Engineering (NJCSE) was founded in mid-2000 as the corporate outreach (technology transfer) arm of this research activity. Academic institutions affiliated with NJCSE are Stevens Institute of Technology, New Jersey Institute of Technology, Rutgers University in New Brunswick and Monmouth University.

    NJCSE activities for 2004 included regular technical meetings with Stevens, Rutgers and NJIT researchers and industry representatives. Technology transfer to strengthen the New Jersey software industry is a major goal of NJCSE. NJCSE offers companies state-of-the-art technical programs, periodic reports on the state-of-the-art in software engineering and early access to some of the best graduating computer science students in New Jersey.

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UNDERGRADUATE COURSES

CS 105 Introduction to Scientific Computing
(2-2-3)

This is a first course in computer programming for students with no prior experience. Students will learn the core process of programming: given a problem statement, how does one design an algorithm to solve that particular problem and then implement the algorithm in a computer program? The course will also introduce elementary programming concepts like basic control concepts (such as conditional statements and loops) and a few essential data types (e.g., integers and doubles). Exposure to programming will be through a self-contained user-friendly programming environment, widely used by the scientific and engineering communities, such as Matlab. The course will cover problems from all fields of science, engineering and business.

CS 115 Introduction to Computer Science
(3-2-4)

An introduction to the basic concepts of computer systems and programming for students with prior exposure to imperative programming. The course focuses on algorithmic thinking and problem solving. An intensive lab augments the classroom exercises with hands-on programming projects. Topics covered include: the concept of an algorithm; typing and type checking; how elementary data types are represented inside a computer; how a program executes (fetch-execute cycle, activation records, pointers); recursion and induction; elementary data structures (string, array, stack, list); introduction to sorting and searching; time and space complexity; concepts of object-oriented programming: object, reference, method, class and inheritance; software design concepts: modularity, encapsulation, interface; and formal reasoning about programs. There will be regular programming assignments to be done in Java. Prerequisite: substantial high school exposure to C++, Java, or some other major imperative programming language.

CS 181 Introduction to Computer Science Honors I
(3-2-4)

Getting acquainted with C++: data types, input and output, functions, writing simple C++ programs, flow control, Boolean expressions, decision statements, if/then, switch/case. Loop operations, while, do/while and for loops. Arrays and pointers. Defining structs and classes, constructors and destructors, operator overloading using an example String class. Templates. Abstract data types: vectors, lists, stacks, queues, priority trees with applications. Trees, simple sorting with searching algorithms. By invitation only. Students who complete this class are exempt from CS 115 and CS 284.

CS 182 Introduction to Computer Science Honors II
(4-0-4)

An overview of the C++ language. Algorithm design and computational complexity. Abstract data types. Review of fundamental data structures: vectors, lists, stacks and queues. Trees and binary trees. Heaps and priority queues with applications. Dictionaries with applications. Implementation of dictionaries using binary search trees, AVL trees and red-black trees. Sorting algorithms. Graphs and networks with applications. Graph implementations, depth-first and breadth-first searching with applications. Other graph algorithms. Students who complete this class are exempt from CS 385. Prerequisite: CS 181 and permission of the instructor.

CS 284 Data Structures and Algorithms
(3-0-3)

This course is a continuation of CS 115, focusing on data structures and algorithms, including their design, analysis and implementation. Students will learn elementary and intermediate data structures like priority queues, heaps, and binary trees. The course provides a more in-depth, rigorous coverage of basic design principles like recursion. The course will also cover asymptotic run-time analysis and present, in that context, more advanced sorting and searching algorithms. Emphasis will be placed on implementation in Java. Prerequisite: CS 115 or CS 181. Corequisite: Ma 134.

CS 335 Computational Structures
(3-0-3)

This course uses functional programming to study discrete mathematics, building on Ma 134. It begins with an introduction to a small subset of a functional language used in the course to explore examples and implement some basic algorithms. Operations on relations are explored by the use of lists to represent finite sets, functions and relations, as well as operations of composition, transitive closure, direct image, etc. Some algebraic structures, such as monoids and semirings, are introduced; lists and relations are used as primary examples of monoids; and trees are introduced as inductive data types. Other topics: structural recursion and induction; abstract syntax as data type; interpreters for simple languages (monoid expressions; Boolean expressions; integer expressions; relational expressions) without variable binding; inductively defined relations; transition rules for configurations of simple machine; partial orders and lattices; simple abstract interpretations of expressions; equational logic. Prerequisite: Ma 134.

CS 381 Switching Theory and Logical Design
(3-0-3)

Digital systems; number systems and codes; Boolean algebra; application of Boolean algebra to switching circuits; minimization of Boolean functions using algebraic, Karnaugh map and tabular methods; design of combinational circuits; programmable logic devices; sequential circuit components; design and analysis of synchronous and asynchronous sequential circuits. Cross-listed with CpE 358. Prerequisite: CS 115 or CS 181.

CS 383 Computer Organization and Programming
(3-0-3)

Basic structure of the stored program computer, addressing methods and program sequencing, instruction sets and their implementation, the CPU and microprogrammed control, input/output organization, peripherals and interfacing and main memory. Detailed study of a small machine. Assignments are devoted to assembly language programming. Prerequisite: CS 181 or CS 284.

CS 385 Advanced Data Structures and Object Oriented Design
(3-0-3)

This course will cover advanced data structures like sets, balanced trees and graphs, and their associated algorithms, while also focusing on essential principles of object oriented programming like classes, inheritance and polymorphism. Students will learn how to design classes for implementing advanced data structures and their operations. Students will also learn how tools of objected-oriented design provide for safe code reuse when implementing new data structures. The course will provide a more in-depth, rigorous presentation of asymptotic run-time analysis. Emphasis will be placed on implementation in C++. Prerequisite: CS 284.

CS 392 Systems Programming
(3-0-3)

Introduction to systems programming in C++ on UNIX. Students will be introduced to GNU tools for compilation, dynamic linking, debugging, editing, automatic rebuilding, version control, and parser creation. Some aspects of the UNIX system call interface will be studied, drawn from this list: process creation, signals, terminal I/O, file I/O, inter-process communication, and threads. Style issues to be covered include: naming, layout, commenting, portability, design for robustness and debugability and language pitfalls. X programming and GUI design will be covered if time allows. Programming assignments will be given weekly. Prerequisites: CS 383 and either CS 385 or CS 182.

CS 393 Web Programming
(3-0-3)

Introduction to Internet programming. Covers how the Internet works, the basics of HTML, and how to create advanced web sites using PHP, MySQL, and JavaScript. The course also places importance on presentations and team work. Prerequisite: CS 385 or CS 182.

CS 434 Theory of Computation
(3-0-3)

Introduction to the mathematical theory of computation. A number of models of computation are considered, as well as their relation to various problem classes (e.g. solvable problems, polynomial time solvable problems). Topics relevant to computer science such as the theory of formal languages and low complexity classes are particularly emphasized. Prerequisite: CS 335 and Ma 134.

CS 437 Interactive Computer Graphics
(3-0-3)

A comprehensive introduction to the field of Computer Graphics. Students study the conceptual framework for interactive computer graphics: transformations, viewing, shading, clipping, rasterization, curves and surfaces, selected topics. OpenGL is used as an application-programming interface. Prerequisite: CS 385 or CS 182.

CS 442 Database Management Systems
(3-1-4)

Introduction to the design of relational databases and the use of standard relational query languages. Topics include: relational schemas; keys and foreign key references; relational algebra (as an introduction to SQL); SQL; Entity-Relationship (ER) database design; translating from ER models to relational schemas and from relational schemas to ER models; functional dependencies; normalization. Prerequisite: CS 385 or CS 182.

CS 482 Artificial Intelligence
(3-0-3)

An introduction to the large and diverse field of artificial intelligence. Topics include: problem solving by search and constraint satisfaction; alpha-beta search for two-player games; logic and knowledge representation, planning, learning, decision theory, statistical learning, computer vision. Prerequisite: CS 385 or 182.

CS 487 Digital System Design
(3-0-3)

Digital design concepts, building blocks for digital systems and digital system organization. Design of combinational logic circuits and arithmetic functions. Approaches to sequential circuit design, separation of data and control, the algorithmic state machine. System controller design: System controllers using MSI/LSI circuits. Clocks and timing. Asynchronous systems design. Metastability and reliability. Cross-listed with CpE 487. Prerequisite: CS 381.

CS 488 Computer Architecture
(3-0-3)

An introduction to the functional level structure of modern pipelined processors and the empirical and analytic evaluation of their performance. Topics include: empirical and analytic techniques for measuring performance (use of various means, Amdahl's Law, benchmarks); tradeoff analysis; principles of instruction set design and evaluation (memory addressing, operations, types and sizes of operands, instruction set encoding, CISC vs. RISC and related compilation issues); pipelining (basics, data hazards, control hazards); memory systems. Prerequisite: CS 383. Corequisite: Ma 222.

CS 492 Operating Systems
(3-0-3)

The use and internals of modern operating systems. Lectures focus on internals whereas programming assignments focus on use of the operating system interface. Major topics include: the process concept; concurrency and how to program with threads; memory management techniques including virtual memory and shared libraries; file system data structures; and I/O. Prerequisites: CS 383 and either CS 385 or CS 182.

CS 494 Compiler Design
(3-0-3)

Design and implementation of compilers, principles of languages translation. Each student implements a complete compiler for a small but substantial language. The stages of a compiler. Boot-strapping a compiler. Lexical analysis, regular expressions, finite state machines. Syntactic analysis, context free grammars, parsers. Semantic analysis, type checking, symbol tables. Syntax-directed translation. Data flow analysis, peephole optimization. Code generation. Prerequisite: CS 385 or CS 182.

CS 496 Programming Languages
(3-0-3)

An introduction to programming language design and implementation, with an emphasis on the abstractions provided by programming languages. Assignments include implementing one or more interpreters for simple procedural languages, in a functional language such as Scheme or ML. Recursive types and recursive functions; structural induction. Abstract data types. Abstract syntax. Implementing languages with interpreters. Static vs. dynamic scoping, closures, state. Exceptions. Types: type-checking, type inference, static vs. dynamic typing. Object-oriented languages: classes and interfaces, inheritance and subtyping. Polymorphism and genericity. Prerequisites: CS 335, CS 434, and either CS 385 or CS 182.

CS 498 Senior Research I
(0-8-3)

Individual research project under the guidance of a faculty member of the department, whose prior approval is required. Either a written report in acceptable journal format or the completion of a senior thesis, as well as an oral presentation, is required at the end of the project. Senior students only. CS 498 and CS 499 cannot be taken simultaneously.

CS 499 Senior Research II
(0-8-3)

Individual research project under the guidance of a faculty member of the department, whose prior approval is required. Either a written report in acceptable journal format or the completion of a senior thesis, as well as an oral presentation, is required at the end of the project. Senior students only. CS 498 and CS 499 cannot be taken simultaneously.

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GRADUATE COURSES

    All Graduate courses are 3 credits except where noted.

    Undergraduate students may take any 500-level course for which they satisfy the prerequisites. Higher-numbered graduate courses may be taken only by undergraduates who satisfy the prerequisites, have a 3.0 GPA and receive permission of the instructor. Note that prerequisites for graduate courses are stated in terms of other graduate courses, and that equivalences exist between certain undergraduate and graduate courses:

Ma 502

=

Ma 134

Discrete Mathematics

CS 590

=

CS 385

Adv. Data Structures & O-O Des.

CS 537

=

CS 437

Interactive Computer Graphics

CS 561

=

CS 442

Database Management Systems

CS 514

=

CS 488

Computer Architecture

CS 520

=

CS 492

Operating Systems

CS 516

=

CS 494

Compiler Design

CS 510

=

CS 496

Programming Languages

CS 550

=

CS 383

Computer Organization and Programming

CS 570

=

CS 115

Introduction to Computer Science

CS 580

=

CS 284

Data Structures and Algorithms

    In fulfilling their study plans, undergraduates should always take the undergraduate course whenever a choice exists.

CS 501 Introduction to JAVA Programming
An introduction to the Java programming language for those students who have little or no programming background. It is intended as an elective for the Master of Science in Information Systems to be taken near the end of the program. Basic topics considered will be programs and program structure in general and Java syntax, data types, flow of control, classes, methods and objects, arrays, exception handling,and recursion. In addition, the use of Java in enterprise-wide computing and distributed systems will be introduced by considering APIs in general, and the ones specific to JDBC and the Java security features in particular. Not for credit for Computer Science department majors.

CS 503 Discrete Mathematics for Cryptography
Topics include basic discrete probability including urn models and random mappings; a brief introduction to information theory; elements of number theory including the prime number theorem, the Euler phi function, the Euclidean algorithm, the Chinese remainder theorem; elements of abstract algebra and finite fields including basic fundamentals of groups, rings, polynomial rings, vector spaces and finite fields. Carries credit toward the Applied Mathematics degree only when followed by CS 668. Recommended for high-level undergraduate students. Prerequisite: Ma 502. Cross-listed with Ma 503.

CS 505 Probability and Stochastic Processes I
Axioms of probability. Discrete and continuous random vectors. Functions of random variables. Expectations, moments, characteristic functions and moment generating functions. Inequalities, convergence concepts and limit theorems. Central limit theorem. Characterization of simple stochastic processes: wide-sense stationality and ergodicity.

CS 510 Theory of Programming Languages
Principles of functional, imperative and object-oriented programming languages; elements of language theory; the typed-l calculus, functional languages, stack implementation of recursion; imperative languages, block structure, more on stack allocation model; user-defined types, heap storage model; object-oriented languages, data abstraction, genericity, polymorphism, inheritance. Case studies may include Algol, Pascal, Ada, LISP, Scheme, Smalltalk, Java, C++.
Prerequisite: Undergraduates: CS 335, CS 434, and either CS 385 or CS 182; Graduates: Ma 502 and CS 590.

CS 511 Concurrent Programming
The study of concurrency as it appears at all levels and in different types of computing systems. Topics include: models of concurrency; languages for expressing concurrency; formal systems for reasoning about concurrency; the challenges of concurrent programming; race conditions; deadlock; livelock and nondeterministic behavior; prototypical synchronization problems such as readers-writers and dining philosophers; mechanisms for solution of these problems, such as semaphores, monitors and conditional critical regions; important libraries for concurrent programming; message passing, both synchronous and asynchronous; applications of multithreaded concurrent programming and parallel algorithms. Substantial programming required. Prerequisites: CS 492, CS 520, or equivalent.

CS 514 Computer Architecture
Measures of cost, performance and speedup; instruction set design; processor design; hard-wired and microprogrammed control; memory hierarchies; pipelining; input/output systems; additional topics as time permits. The emphasis in this course is on quantitative analysis of design alternatives. Prerequisite: CS 550 or equivalent. Cross-listed with CpE 514 and NIS 514.

CS 516 Compiler Design
Lexical analysis; syntax analysis; symbol table construction; semantic analysis; syntax-directed translation; dataflow analysis; liveness analysis; register allocation. The emphasis in this course is on the integration of the various parts of a compiler. Each student writes a complete compiler for a small but substantial language. Prerequisite: CS 510 or equivalent.

CS 520 Introduction to Operating Systems
Overview of operating systems. CPU scheduling; process concept, suspend and resume, interrupt processing, multiprogramming. Concurrent processes; the critical section problem, mutual exclusion, semaphores, process coordination, communication and synchronization. CPU scheduling algorithms. Deadlocks; conditions for deadlock, deadlock detection and avoidance. Memory management; memory management schemes-single contiguous, static and dynamic partitions, relocatable partitions, paging, demand paging, page replacement strategies. Secondary storage management; disk scheduling concepts and algorithms. Students will be given programming assignments on a regular basis. This course is not centered on any particular operating system or hardware; instead, it covers fundamental concepts that are applicable to a variety of systems. Prerequisites: CS 590 and CS 550 or their equivalent.

CS 521 TCP/IP Networking
Introduction to IP networking. Examination of all layers of the OSI stack. Detailed examination of the IP, ICMP, UDP and TCP protocols. Basic concepts of network design: end-to-end principle, routing, encapsulation, flow control, congestion control and security. Detailed coverage of TCP. Some treatment of important Internet applications and services. Emphasis on network layer and above. Assignments focus on protocols and software. Prerequisites: CS 492 or CS 520.

CS 527 Logical Design of Digital Systems I
Design concepts for combinational and sequential (synchronous and asynchronous) logic systems; the design processes are described algorithmically and are applied to complex function design at the gate and register level; the designs are also implemented using software development tools-logic compilers for programmable logic devices and gate arrays. Cross-listed with CpE 643.

CS 528 Logical Design of Digital Systems II
The design of complex digital logic systems using processor architectures. The architectures are implemented for reduced instruction set computers (RISC) and extended to complex instruction set computers (CISC). The emphasis in the course is the design of high-speed digital systems and includes processors, sequencer/controllers, memory systems and input/output. Prerequisites: CS 514, CS 527.

CS 533 Cost Estimation and Metrics
The course deals with the management of software projects through the use of objective metrics which help developers and managers to understand the scope of the work to be accomplished, the risks which will occur, the tasks to be performed, the resources and effort to be expended, and the schedule to be observed. It provides the student with a thorough introduction to facility with, and understanding of, such industry-standard software sizing metrics as Function, Feature and Object Points and their relationship to the lines-of-code metric. It provides the student with a thorough introduction to and understanding of such industry-standard software estimation tools such as COCOMO II and KnowledgePlan. Prerequisites: CS 540 or CS 551.

CS 535 Financial Computing
This is a course in modeling the values of assets and financial derivatives and the software implementation of these models for pricing, simulations and scenario analysis. The course includes an introduction to markets and financial derivatives, and a development of the necessary tools from the theories of stochastic processes and parabolic differential equations. An integral part of the course is the use of financial information sources and software packages available on the Internet for modeling and analysis. Prerequisite: Acquaintance with Multivariable Calculus and programming in C++ and/or Java.

CS 537 Interactive Computer Graphics I
This is an introductory-level course to computer graphics. No previous knowledge on the subject is assumed. The objective of the course is to provide a comprehensive introduction to the field of computer graphics, focusing on the underlying theory and thus providing strong foundations for both designers and users of graphical systems. The course will study the conceptual framework for interactive computer graphics; introduce the use of OpenGL as an application programming interface (API) and cover algorithmic and computer architecture issues. Cross-listed with CpE 537. Prerequisite: Graduates: CS 590; Undergraduates: CS 385 or CS 182.

CS 540 Fundamentals of Quantitative Software Engineering
This course introduces the subject of software engineering, also known as software development process or software development best practice, from a quantitative, analytic- and metrics-based point of view. Topics include introductions to: software life-cycle process models from the heaviest weight, used on very large projects, to the lightest weight, e.g. extreme programming; industry-standard software engineering tools; teamwork; project planning and management; object-oriented analysis and design. The course is case-history and project oriented. Prerequisites: Admission to the MS in CS program and completion of any required ramp courses, OR admission to the M.S. in QSE program. Undergraduates may take this course if they have senior status, or have obtained the written permission of the instructor. CS 540 and CS 551 may not both be taken. Cross-listed with CpE 540.

CS 549 Distributed Systems
Fundamental characterization of computer networks and distributed systems; network programming using sockets and RMI; distributed file systems; distributed application protocol design and examples; transactions; concurrency control and recovery, distributed transactions, nested transactions. Replication, fault tolerance; primary-backup and state machine approaches, models of distributed computation; vector clocks; reliable broadcast. Prerequisite: CS 520.

CS 550 Computer Organization and Programming
This course provides an intensive introduction to material on computer organization and assembly language programming required for entrance into the graduate program in Computer Science or Computer Engineering. The topics covered are: structure of stored program computers; linking and loading; assembly language programming, with an emphasis on translation of high-level language constructs; data representation and arithmetic algorithms; basics of logic design; processor design: data path, hardwired control and microprogrammed control. Students will be given assembly language programming assignments on a regular basis. No graduate credit for students in Computer Science or Computer Engineering. Cross-listed with CpE 550.

CS 551 Software Engineering and Practice I
(3-1-3)

Software design and development theory of software design, with emphasis on large systems. Models of the software process: specifications development, designing, coding and testing. Program abstraction with functional abstraction and with abstract data types. Top-down and bottom-up development methods. Common software architecture models. Specification validation, design verification, testing strategies, test coverage issues. Prerequisite: CS 385 or CS 182.

CS 552 Software Engineering and Practice II
(3-1-3)

Covers the practical aspects of the software process. Cost and schedule estimation; management systems; technical vs. administrative responsibilities; documentation; libraries; configuration management; automated software tools; documentation. The class is partitioned into software teams, each of which develop and manage a typical large-scale software development process. Projects are drawn from industry and government. Prerequisite: CS 551.

CS 558 Computer Vision
An introduction to the field of Computer Vision, focusing on the underlying algorithmic, geometric and optic issues. The course starts with a brief overview of basic image processing topics (convolution, smoothing, edge detection). It then proceeds on various image analysis topics: binary images, moments-based shape analysis, Hough transform, image formation, depth and shape recovery, photometry, motion, classification, special topics. Prerequisite: CS 385, CS 182, or CS 590; Corequisite: Ma 112 and Ma 115 or equivalent. Cross-listed with CpE 558.

CS 561 Database Management Systems I
Introduction to the use of relational database systems; the relational model; the entity-relationship model; translation of entity-relationship diagrams into relational schemes; relational algebra; SQL; normalization of relational schemes. Students who have had a previous course in database systems must obtain permission of the instructor to enroll in this course. Prerequisite: CS 590 or equivalent.

CS 562 Database Management Systems II
A continuation of CS 561. Review of the relational model, relational algebra, SQL and normalization; storage organization; indexes; B-trees and B+-trees, query optimization; concurrency control; recovery control. Prerequisite: CS 561 or equivalent.

CS 563 Object-Oriented Database Management Systems
Introduction to fundamental principles of object-oriented database management systems. Topics include: review of the relational database model and its deficiencies; concepts underlying object-oriented methodology; application of object-orientation to database management systems; transaction processing; object-oriented databases under client/server architectures. Prerequisite: CS 561.

CS 564 Software Requirements Acquisition and Analysis
Requirements Acquisition is one of the least understood and hardest phases in the development of software products, especially because requirements are often unclear in the minds of many or most stakeholders. This course deals with the identification of stakeholders, the elicitation and verification, with their participation, of the requirements for a new or to-be-extended software product. It deals further with the analysis and modeling of requirements, the first steps in the direction of software design. Finally, it deals with the quality assurance aspects of the software requirements phase of the software development process. This course is case-history and project oriented, and uses industry-standard software tools. Prerequisites: CS 540 or CS 551.

CS 565 Software Architecture and Component-Based Design
This course deals with the high-level (architectural) and low-level issues involved in the design of software systems/products. At the high level it deals with such issues as component-based design, cohesion, interconnection complexity and methods for minimizing the latter; it also deals with the use of middleware, performance analysis and simulation, and the use of COTS components. At the low level, it deals with object-oriented design, design patterns and code refactoring. Finally, it deals with validation and verification of both architecture and code designs. This course is case-history and project oriented. Prerequisites: CS 540 or CS 551.

CS 567 Software Testing, Quality Assurance and Maintenance
This course provides in-depth coverage of software testing, configuration management, quality assurance, and maintenance, both in terms of defect removal and enhancement. It deals with the performance of these activities in a variety of life-cycle models, from spiral-model or Rational Unified Process development, through lighter weight varieties of incremental and iterative models down, to extreme programming. It is a project-oriented course. Prerequisites: CS 540 or CS 551.

CS 568-CS 569 Software Project I-II
These two courses, which must be taken in sequence, constitute the capstone of the M.S. program in Quantitative Software Engineering. Students will use knowledge and skills gained in earlier courses to build real software products, in teams, for real stakeholders. Prerequisites: For CS 568: CS 540, CS 533, CS 564, CS 565, CS 567, and the ability to program in C++, which may be obtained by taking CS 580 as an elective. (C++ is the basic programming language which will be assumed for all projects except in cases in which it is technically inappropriate.) Only in extraordinary cases will a student without all prerequisites be allowed to take this course, and then only with the written permission of the instructor. Prerequisite for CS 569: CS 568.

CS 570 Introduction to Programming in C++
An elementary introduction to the standard data types and programming constructs of C++. Students will be given weekly programming assignments. Not for graduate or undergraduate credit in Computer Science, Computer Engineering and Information Systems degree programs.

CS 571 Java
The course consists of an in-depth discussion of Java language and programming techniques. Comparison of Java to other languages, such as C/C++, is made throughout the course to emphasize various shortcomings of the language and their implications on design paradigms. Some aspects of GUI libraries, multithreading support and Java native interface are also discussed.

CS 573 Fundamentals of CyberSecurity
This course studies the mathematical models for computer security (Bell-LaPadula, Clark-Wilson, Biba and Gligor models). It analyzes and compares, with respect to formal and pragmatic criteria, the properties of various models for hardware, software and database security. Topics also include: formal specification and verification of security properties, operating system security, trust management, multi-level security, security labeling, security auditing and intrusion detection, security policy, safeguards and countermeasures, risk mitigation, covert channels, identification and authentication, password schemes, access control lists and data fusion techniques. The course includes a project. Prerequisite: CS 520 or equivalent.

CS 578 Privacy in a Networked World
Increasing use of computers and networks in business, government, recreation and almost all aspects of daily life has led to a proliferation of online sensitive data: data that, if used improperly, can harm the data subjects. As a result, concern about the ownership, control, privacy and accuracy of these data has become a top priority. This course focuses on both the technical challenges of handling sensitive data and the policy and legal issues facing data subjects, data owners and data users. This course is suitable for advanced undergraduate computer science majors, graduate students in computer science and students in technology management or other majors with some computer science background. Course readings draw on a variety of sources, including both technical materials and the popular press. The course includes a privacy-related project. Cross-listed with MIS 654.

CS 580 The Logic of Program Design
Introduction to the rigorous design of functional and procedural programs in modern language (C++). The main theme is that programs can be reliably designed, proven and refined if one pays careful attention to their underlying logic, and the emphasis of this course is on the logical evolution of programs from specifications. Programs are developed in the UNIX environment. No graduate credit for students in Computer Science or Computer Engineering. The necessary background in logic, program syntax and UNIX is developed as needed, though at a fast pace. Corequisite: Ma 502. Cross-listed with CpE 580.

CS 590 Introduction to Data Structures and Algorithms
Introduction to the design and analysis of algorithms. Standard problems and data structures are studied, as well as learning how to analyze the worst case asymptotic running time of algorithms. Students will be given programming assignments on a regular basis. No graduate credit for students in Computer Science. Prerequisite: CS 580 and Ma 502. Cross-listed with CpE 590.

CS 600 Analysis of Algorithms
The complexity and correctness of algorithms: big oh, big omega and big theta notations, recurrence relations and their solutions. Worst, average and amortized analysis of algorithms with examples. Basic and advanced data structures for searching, sorting, compression and graph algorithms. Students will be given programming assignments on a regular basis. Prerequisite: CS 590. Cross-listed with CpE 600.

CS 601 Algorithmic Complexity
Analysis of algorithms: resource-bounded computation, time and space complexity. Various models of computation will be studied. Complexity classes and reducibilities, hardness and completeness. Randomized algorithms and approximation algorithms. Prerequisite: CS 600.

CS 613 Knowledge Discovery and Data Mining
This course introduces fundamental and practical tools, techniques, and algorithms for Knowledge Discovery and Data Mining (KD&DM). It provides a balanced approach between methods and practice. On the methodological side, it covers several techniques for transforming corporate data into business intelligence. These include: On-line Analytical Processing (OLAP) Systems, Artificial Neural Networks (ANN), Rule-Based Systems (RBS), Fuzzy Logic (FL), Machine Learning (ML), Classification Trees (C4.5 Algorithm) and Classification and Regression Trees (CART Algorithm). To illustrate the practical significance of the various techniques, half of the course is devoted to case studies. The case studies, drawn from real world applications, demonstrate application of techniques to real world problems. A list of products, software and vendors will be provided. Prerequisite: CS 505.

CS 617 Elements of Compiler Design II
Optimization: dataflow analysis, copy propagation, dead code elimination, common subexpression elimination, code hoisting, elimination of redundant induction variables, compiling functional and object-oriented languages; control-flow analysis, static single-assignment form intermediate languages. Additional topics at discretion of the instructor. Prerequisite: CS 516.

CS 619 E-Commerce Technologies
The course provides an understanding of electronic commerce and related architectures, protocols and technologies. It describes the e-commerce concept, objectives and market drivers, as well as its requirements and underpinning techniques and technologies, including the Internet, WWW, multimedia, intelligent agents, client-server and data mining. Security in e-commerce is addressed, including types of security attacks, security mechanisms, Virtual Private Networks (VPNs), firewalls, Intranets and extranets. Implementation issues in e-commerce, including the design and management of its infrastructure and applications (ERP, CRM, SCM), are discussed. M-commerce is addressed; electronic payment systems with their associated protocols are described, and various B2C and B2B applications are presented. Also, policy and regulatory issues in e-commerce are discussed. Cross-listed with TM 619, CpE 619 and NIS 619. Prerequisite: CS 666, CpE 678, TM 610 or Mgt 776.

CS 625 Foundations of Distributed Computing
Design and analysis of distributed algorithms, and impossibility results showing when some problems are unsolvable. Models of synchronous and asynchronous distributed computing. Fault models including crash failures and malicious failures, and communication models including message passing and shared memory systems. Distributed algorithms and impossibility results for problems such as consensus, Byzantine agreement, clock synchronization, mutual exclusion and secure multiparty computation. Prerequisite: CS 600

CS 630 Automata and Formal Languages
Analysis of finite automata and regular sets. Formal languages and grammars, Chomsky-hierarchy. Context-free languages and PDAs. Applications to parsing. Prerequisite: Ma 502 or equivalent.

CS 634 Decidability and Computability
Computable functions and Turing machines. Primitive recursive functions, recursive functions, loop-programs, while-programs. Decidability and solvability, unsolvable problems. High complexity classes and reducibilities, hardness and completeness. The arithmetical hierarchy and definability. The connection to complexity theory is emphasized throughout the course. Prerequisite: Ma 502 or equivalent.

CS 636 Integrated Services - Multimedia
Types of multimedia information: voice, data video facsimile, graphics and their characterization; modeling techniques to represent multimedia information; analysis and comparative performances of different models; detection techniques for multimedia signals; specification of multimedia representation based on service requirements; evaluation of different multimedia representations to satisfy user applications and for generating test scenarios for standardization. Prerequisite: EE 605, NIS 605 or CS 505. Cross-listed with CpE 636 and NIS 636.

CS 638 Interactive Computer Graphics II
Mathematical foundations and algorithms for advanced computer graphics. Topics include 3D modeling, texture mapping, curves and surfaces, physics-based modeling, visualization. Special attention will be paid to surfaces and shapes. The class will consist of lectures and discussion on research papers assigned for reading. In class, we will study the theoretical foundations and algorithmic issues. In programming assignments we will use OpenGL as the particular API for writing graphics programs. C/C++ programming skills are essential for this course. Prerequisites: CS 437, CS 537 or equivalent. Cross-listed with CpE 638.

CS 639 Real Time Rendering, Gaming, and Simulations Program
The course is an introduction to the techniques for designing and building computer games and real time graphics-oriented simulations. The topics include 3D game engine architecture, design and implementation; simulation, modeling, and object control; character behavior and behavior-based animation; human-computer interaction, event-driven simulations. Prerequisites: CS 482, and CS 437 or CS 537.

CS 643 Formal Verification of Software
Formal systems for specification and verification of software; review of the first-order predicate calculus; abstract data types, formal specification, preconditions, postconditions, invariants, predicate transformers, proofs of correctness, partial and total correctness; correctness for assignments, alternatives, iterations, procedure calls. Prerequisite: CS 600.

CS 651 Introduction to Network and Graph Theory
Introduction to the theory and applications of networks and graphs. Topics include paths, connectivity, trees, cycles, planarity, network flows, matchings, colorings and some extremal problems. Prerequisite: Ma 502 or equivalent.

CS 655 Queuing Systems with Computer Applications I
Queuing models will be developed and applied to current problems in telecommunication networks and performance analysis of computer systems. Topics include elementary queuing theory, birth-death processes, open and closed networks of queues, priority queues, conservation laws, models for time-shared computer systems and computer communication networks. Prerequisite: EE 605, NIS 605 or CS 505. Cross-listed with CpE 655 and NIS 655.

CS 656 Queuing Systems with Computer Applications II
This course is a continuation of CS 655. Prerequisite: CS 655, CpE 655 or NIS 655. Cross-listed with CpE 656 and NIS 656.

CS 660 Graph Algorithms
Basic graph-theoretic notions; data structures for graph representation; running time analysis; review of depth-first search, breadth-first search and minimum spanning trees; network flow problems; graph connectivity; matchings; Eulerian graphs and digraphs; de Bruijn graphs; Hamiltonian graphs; traveling salesman problem; planar graphs; planarity testing; vertex and edge colorings; chromatic polynomials; five-coloring algorithm; the Four-color problem. Prerequisites: Ma 502 or equivalent and CS 600.

CS 665 CyberSecurity Forensics
Security forensics involves the identification, preservation and analysis of evidence of attacks in order to identify the attackers and document their activity with sufficient reliability to justify appropriate technological, business and legal responses. Forensic activity takes place in a complex, ever-changing legal and social context, which must be understood to fully appreciate the power and value of that activity. This course covers both technological and legal components of the topic. The technical aspect addresses analysis of intruder types and the intrusion process, review of logs and profiles and their types, identification of attack signatures and fingerprints, application of data mining techniques, study of various traceback methods and the preservation of the information and evidence acquired through the use of forensic tools and techniques. The legal aspect addresses the impact of forensics on the legislative, judicial, and regulatory proceedings that collectively articulate and promote public policy goals, determine civil and criminal liability and define and assess regulatory compliance. It also discusses the point that the effective and appropriate use of forensics requires that such investigations be conducted under law, with particular regard to civil rights, rights of privacy, property and contract rights. The course draws on pertinent concepts of law and legal procedure, at a level accessible by non-lawyers, to explore the broader significance of forensics in the private and public sectors. Prerequisite: CS 573 or MIS 645. Cross-listed with MIS 665 and TM 665.

CS 666 Information Networks I
The first of a two-course sequence on modern computer networks. Focus is the physical and data link levels of the OSI layers. Trace the evolution of client/server computing to the Internet. Topics covered include OSI layering, TCP/IP overview, the application of Shannon’s and Nyquist’s bandwidth theorems, Discrete Wave Division Multiplexing, wireless transmission, local loops, QAM, TDM, SONET/SDH, circuit switching, ATM switching, knockout switch, ISDN, STM, framing, error detection and correction, CRC, ARQ protocol, sliding window protocols, finite state machines, Universal Modeling Language, PPP, ALOHA, CSMA, LANs, fast and gigabit Ethernet, Bridges and FDDI. A significant amount of time is spend on designing 802.3 LANs. Prerequisite: Graduate: CS 505; Undergraduate: Ma 222. Cross-listed with NIS 678 and CpE 678.

CS 667 Information Networks II
Learn the technologies that make the Internet work. You will understand the TCP and IP protocols and their interaction. You will study the TCP slow start in low noise and high noise environments, the use of proxy servers, web caching and gain understanding of the technologies used to make routers perform well under load. These include shortest path routing, new routing protocols, TCP congestion control, leaky bucket and token bucket admission control, weighted fair queueing and random early detection of congestion. Networks are described in terms of their architecture, transport, routing and management. Quality of Service (QoS) models are integrated with communication models. The course requires problem solving and extensive reading on network technology. After an introduction to bridges, gigabit Ethernet, routing and the Internet Protocol, a fundamental understanding of shortest path and distance vector routing is taught. A “problem/solution” approach is used to develop how and why the technology evolved to keep engineering tradeoffs in focus. Continuation of Information Networks I with a focus on the network and transport layers of the OSI layers. Protocol definitions for distributed networks and performance analysis of various routing protocols including Bellman-Ford, BGP and OSPF. TCP/IP is discussed. Other topics include pipelining, broadcast routing, congestion control and reservations, Leaky and Token Bucket algorithms, weighted fair queuing, tunneling, firewalls, IPv4 and IPv6. Network layers in SAN including the different service categories are discussed. The TCP and UDP transport protocols are discussed in depth along with network security, DNS, SAN, SLIP, firewalls and naming. Prerequisite: CS 666. Cross-listed with CpE 679 and NIS 679.

CS 668 Foundations of Cryptography
This course provides a broad introduction to cornerstones of security (authenticity, confidentiality, message integrity and non-repudiation) and the mechanisms to achieve them as well as the underlying mathematical basics. Topics include: block and stream ciphers, public-key systems, key management, certificates, public-key infrastructure (PKI), digital signature, non-repudiation and message authentication. Various security standards and protocols such as DES, AES, PGP and Kerberos, are studied. Prerequisites: CS 503 and either CS 434 or CS 600.

CS 669 Network Management
Hierarchical network management for LAN and distributed discrete and integrated services networks; network management concepts; administrative and operational management; performance management; fault management; maintenance management; security management and architectural management of different ownerships. Concept of managed objects, manager-agent relationship, applications of network management protocols. Standard management protocols: SNMP and CMIP. Prerequisite: CS 666.

CS 670 Information Theory and Coding
An introduction to information theory methods used in the analysis and design of communication systems. Typical topics include: entropy, relative entropy and mutual information; the asymptotic equipartition property; entropy rates of a stochastic process; data compression; Kolmogorov complexity; channel capacity; differential entropy; the Gaussian channel; maximum entropy and mutual information; rate distortion theory; network information theory; algebraic codes. Prerequisite: CS 505.

CS 674 Theory of Object-Oriented Software Design
Theory of object-oriented design, classes, interfaces, inheritance hierarchy, correctness; abstract data types, encapsulation, formal specification with preconditions, postconditions and invariants, proofs of correctness; object-oriented software, objects and classes, genericity, inheritance, polymorphism, overloading; single and multiple inheritance, programming by contract, subclassing as subcontract, specification and verification; programming language examples include C++, Java, Smalltalk and Eiffel. Prerequisite: CS 600.

CS 687 Engineering of Large Software Systems
Students will learn how to deal with issues impacting industrial software developments. A broad range of topics will be covered emphasizing large project issues. Large software projects are those employing 50 or more software developers for three years or more. Throughout the course, emphasis will be placed on quantitative evaluation of alternatives. Specific examples and case histories from real projects in the telephone industry are provided. Students will learn how to create architectures for large systems based on the '4+1' model; how to use modern software connector technology; module decomposition; scaling of agile methods to large projects, the use of work flows to drive software process and database designs, test plans and implementation; configuration control and software manufacturing. The special issues of database conversion data consistency, database maintenance and performance tuning will be addressed for large data bases. The physical environment of the computer systems including multisite deployment; software releases and special management report generation are examined. Prerequisite: CS 540.

CS 689 Software Reliability Engineering
Students will learn how to analyze, predict, design, and engineer the required and expected reliability of software systems. Case studies will be used throughout, including studies of systems that worked well and of systems that failed in some crucial aspect. Examples of the types of systems which will be studied are the London Ambulance Dispatch System, the Lucent Telephone Switching Systems and the Mars and Voyager missions. Prerequisite: CS 533.

CS 693 Cryptographic Protocols
This course covers the design and analysis of security protocols, and studies different attacks and defenses against them. Topics include: signature and authentication protocols, privacy, digital rights management, security protocols for wired, wireless and distributed networks, electronic voting, payment and micropayment protocols, anonymity, broadcast encryption and traitor tracing, quantum cryptography and visual cryptography. The course includes a project. Prerequisite: CS 668.

CS 694 E-business Security and Information Assurance
This course addresses the security of e-business and cyber environments from an end-to-end perspective, including data center security and access security. The information security phases of inspection, protection, detection, reaction and reflection are emphasized. Topics also include: server and application security, virtual local area networks (VLANs), secure access and financial transaction techniques, backup and disaster recovery techniques. The course also reviews financial Electronic Data Interchange (EDI) and smart card security in banking applications, and describes how the business and financial risks associated with security are estimated and managed. The course includes a project and related lab experiments. Prerequisite: CS 666 or TM 610 or equivalent. Cross-listed with TM 694.

CS 700 Formal Semantics of Programming Languages
Methods for giving meaning to programming language constructs; Operational, Denotational and Axiomatic semantics. Introduction to algebraic tools; recursive definitions, fixed-point semantics; proving program correctness, program equivalence. Prerequisite: CS 630.

CS 765 Selected Topics in Computer Science*
A participating seminar on topics of current interest and importance in computer science.

CS 800 Special Problems in Computer Science (M.S.)*
An investigation of a current research topic at the pre-master's level, under the direction of a faculty member. A written report is required, which should have the substance of a publishable article. Students with no practical experience who do not write a master's thesis are invited to take advantage of this experience. One to six credits for the degree of Master of Science (Computer Science).

CS 801 Special Problems in Computer Science (Ph.D.)*
An investigation of a current research topic beyond that of CS 800 level, under the direction of a faculty member. A written report is required, which should have importance in Computer Science and should have the substance of a publishable article. This course is open to students who intend to be doctoral candidates and wish to explore an area that is different from the doctoral research topic. One to six credits for the degree of Doctor of Philosophy.

CS 802 Software Engineering Examination*
This will test the software engineering knowledge of students who have completed Stevens Institute of Technology approved training programs in software engineering. Upon successful completion (graded pass/fail), students will be awarded six credits towards the Master of Quantitative Software Engineering on their study plan and three on the approval form for the certificate of Quantitative Software Engineering. To obtain a pass in this course, the student is required to demonstrate proficiency equivalent to a grade of “B” (i.e. 3.0 out of 4.0) or higher. These credits are not transferable to other institutions. Prerequisite: Completion of an approved Software Engineering Training Program.

CS 900 Thesis in Computer Science (M.S.)*
A thesis of significance to be filed in libraries, demonstrating competence in a research area of Computer Science. Five to ten credits with departmental approval for the degree of Master of Science (Computer Science).

CS 960 Research in Computer Science (Ph.D.)
Original research of a significant character carried out under the guidance of a member of the departmental faculty, which may serve as the basis for the dissertation, is required for the degree of Doctor of Philosophy. Credits to be arranged.

*By request

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